Trapper
Trapper is a Disruptor hero in DeadlockDB.
Trapper fits a Disruptor profile. The useful way to read this hero is not to memorize every stat first, but to identify whether fights are won through access, spell cadence, or sustained ranged pressure.
Overview
Trapper is a playable hero in Deadlock.
Quick Read
- Mobility is more measured, so entry pathing and positioning cost matter more.
- Base durability is lighter, so the hero depends more on timing, angle, or reset tools.
- Ammo is tighter, so the hero benefits more from selective, high-value windows.
Stats
- Health
- 600
- Move Speed
- 6.3
- Ammo
- 10
- Dps
- 48
Abilities
1 Snare Trap
Snare Trap is one of Trapper's core tools. A fuller English skill description is still being added.
2 Bear Trap
Bear Trap is one of Trapper's core tools. A fuller English skill description is still being added.
3 Camouflage
Camouflage is one of Trapper's core tools. A fuller English skill description is still being added.
4 Hunter's Net
Hunter's Net is one of Trapper's core tools. A fuller English skill description is still being added.
Trapper Build Plan
This phased build comes from the project's structured supplement data.
Opening buys
Use these early buys to stabilize lane, travel, and first-contact tempo.
Core spike
These purchases form the main identity spike for the hero.
Late upgrades
These are the stronger late-game upgrades once the match slows into full builds.
Flex slots
Swap these in based on enemy control, burst, or frontline pressure.
Where This Hero Wins
- Trapper leans toward a Disruptor profile, so role clarity matters more than isolated stat reading.
- This hero gets more value when fights happen in a preferred range and rhythm window.
- Most of the impact comes from how a whole exchange unfolds, not from a single highlight moment.
Strong Against
Weak Against
What To Watch Out For
- Because mobility is more limited, pathing and exit timing matter more.
- Even with a lower mechanical barrier, positioning and fight timing still decide most outcomes.
- If the hero is forced to fight in the wrong range or scenario, raw stats rarely carry the exchange.
Skill order
This priority and opener sequence come from the project's structured supplement data.
Priority
Combo order
Patch Context
This page is the site's freshness anchor for the current version.