Deadlock Characters and Heroes
Browse every playable Deadlock character with roles, difficulty, builds, abilities, core items, lane reads, and counter notes.
Featured Hero Guides
These heroes are strong starting points for builds, abilities, items, and counter routes.
Shiv Deadlock build, abilities, and counter guide
Open Shiv builds, abilities, core items, and counter routes quickly.
Vyper Deadlock build, abilities, and counter guide
Move between hero detail, Build Planner, and Counter Advisor without losing the route.
Victor Deadlock build, abilities, and counter guide
Jump into role fit, core items, and matchup reads from the directory.
Sinclair Deadlock build, abilities, and counter guide
Continue from hero identity into core items and match routes.
Lash Deadlock build, abilities, and counter guide
Open Lash build routes, combo practice, and counter pressure quickly.
Wrecker Deadlock build, abilities, and counter guide
Continue into Wrecker build, item, and team utility routes.
Mina Deadlock build, abilities, and counter guide
Open Mina's ranged pressure, Nox Nostra, and reset-oriented build route from the directory.
Wraith Deadlock build, abilities, and counter guide
Reinforce Wraith assassin, reposition, and Night Shift style build paths.
Mo & Krill Deadlock build, abilities, and counter guide
Jump into Mo & Krill engage, burrow entry, and frontline build decisions.
Venator Deadlock build, abilities, and counter guide
Read Venator ranged pressure, trap control, and precision marksman build routes.
All Heroes
Expanded guide text is still being written. Data-backed summaries are available below.
Abrams
A hard-engage frontline bruiser who absorbs pressure, crashes into formations, and keeps fighting through sustained self-healing.
Apollo
A precision marksman who controls fights from safe range and wins by landing repeated high-value shots.
Bebop
A disruptive brawler who starts fights with picks and keeps enemy positioning uncomfortable once combat begins.
Billy
A burst-heavy brawler who wants quick access to close range and enough momentum to flatten targets before they can disengage.
Calico
A shadowy assassin who slips through chaotic fights, isolates vulnerable targets, and disappears before the return punish lands.
Celeste
A ranged fire-support marksman who values safe distance, steady uptime, and controlled angles over reckless front-line dueling.
Drifter
A roaming assassin who skims the edge of fights, harasses from awkward angles, and turns isolated movement into pick pressure.
Dynamo
A utility-focused mystic who protects teammates, controls fight timing, and amplifies coordinated engagements.
Fathom
A mystic controller who uses stealth, area influence, and layered spell pressure to make contested space dangerous to cross.
Graves
A precision marksman who likes disciplined sightlines, strong cover usage, and punish windows that start before enemies can close in.
Grey Talon
A long-range bow carry who punishes exposed movement, controls space from afar, and rewards calm, accurate pressure.
Haze
A stealth assassin who is most dangerous when she controls the timing, angle, and target of every commit.
Holliday
A mobile marksman who mixes unusual firing angles with active repositioning to keep ranged pressure unpredictable.
Infernus
A burn-focused damage dealer who turns repeat contact into spreading fire pressure and explosive finishes.
Ivy
A protective utility hero who keeps teammates alive, blocks enemy momentum, and makes coordinated engages safer to take.
Kelvin
An ice controller who changes pathing, slows tempo, and gives his team better terrain to fight in.
Lady Geist
A high-impact mystic who gambles with health, timing, and spell sequencing to produce devastating burst swings.
Lash
Aerial disruption defines this hero, who dives in from strange heights and turns grouped enemies into easy chaos.
McGinnis
An inventor-style mystic who fortifies positions with deployed tools and helps the team fight on prepared ground.
Mina
A precision marksman who amplifies ranged firepower and gains the most value when she can keep a clean shooting buffer.
Mirage
A bodyguard-oriented utility hero who protects allies well and uses illusions and disruption to keep enemies off balance.
Mo & Krill
A brawler version of Mo & Krill that prefers direct contact, messy initiations, and stubborn pressure around the front line.
Paige
A projectile-focused mystic who supports from range and turns steady spell contact into safe team utility.
Paradox
A high-skill disruptor who manipulates timing and positioning to create punishes that other heroes cannot easily replicate.
A crafty assassin who thrives on fast target access, short lethal bursts, and slipping back out before the fight stabilizes.
Raven
A stealth-minded assassin who hunts high-value targets and punishes any opponent that drifts too far from safety.
Rem
A tactician who excels at zone control, coordinated pressure, and turning prepared team setups into fight-winning tempo.
Seven
A high-pressure mystic who turns neutral space into a dangerous network of lightning and zone control.
Shiv
A rage-driven brawler who keeps pressing forward, stacks attrition well, and turns repeated contact into overwhelming pressure.
Silver
A classic sniper-style marksman who wants distance, vision, and enough patience to make every shot matter.
Sinclair
A deceptive mystic who leans on flexible tactics, mind games, and changing the shape of fights faster than opponents can adapt.
The Doorman
A service-oriented mystic who controls entrances, supports rotations, and makes narrow spaces far easier for allies to hold.
Trapper
A trap-based disruptor who controls routes, limits movement, and turns patient setup into punishing ambushes.
Venator
A crossbow marksman who favors precise ranged punishment and keeps enemies honest with long-threat positioning.
Victor
A pistol-and-brawl bruiser who likes direct exchanges, front-loaded pressure, and staying close enough to keep enemies uncomfortable.
Vindicta
A long-range sniper who wins by controlling safe sightlines, vertical space, and precise pick windows.
Viscous
A disruption specialist who survives awkwardly, scrambles enemy plans, and turns clean fights messy.
Vyper
A machine-gun assassin who uses tricky positioning and relentless bullet output to overwhelm lighter targets.
Warden
A fearless bruiser who likes initiating fights, holding his own in duels, and making enemies respect his forward presence.
Wraith
A pick-focused assassin who converts one vulnerable target into a cleaner fight for her team.
Wrecker
A destructive brawler who breaks enemy positions apart and creates openings through brute-force siege pressure.
Yamato
A flashy but ruthless assassin duelist who closes fast, bursts hard, and refuses to let damaged targets escape.
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