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Try Apollo, Tactical Dust, 07-01-2026, or beginner guide.

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Browse the full cross-site index below.

Hero

Abrams

A hard-engage frontline bruiser who absorbs pressure, crashes into formations, and keeps fighting through sustained self-healing.

TankBrawlerDifficulty 1/5
Hero

Apollo

A precision marksman who controls fights from safe range and wins by landing repeated high-value shots.

MarksmanDifficulty 2/5
Hero

Bebop

A disruptive brawler who starts fights with picks and keeps enemy positioning uncomfortable once combat begins.

BrawlerDifficulty 2/5
Hero

Billy

A burst-heavy brawler who wants quick access to close range and enough momentum to flatten targets before they can disengage.

BrawlerDifficulty 3/5
Hero

Calico

A shadowy assassin who slips through chaotic fights, isolates vulnerable targets, and disappears before the return punish lands.

AssassinDifficulty 3/5
Hero

Celeste

A ranged fire-support marksman who values safe distance, steady uptime, and controlled angles over reckless front-line dueling.

MarksmanDifficulty 3/5
Hero

Drifter

A roaming assassin who skims the edge of fights, harasses from awkward angles, and turns isolated movement into pick pressure.

AssassinDifficulty 3/5
Hero

Dynamo

A utility-focused mystic who protects teammates, controls fight timing, and amplifies coordinated engagements.

MysticDifficulty 2/5
Hero

Fathom

A mystic controller who uses stealth, area influence, and layered spell pressure to make contested space dangerous to cross.

MysticDifficulty 2/5
Hero

Graves

A precision marksman who likes disciplined sightlines, strong cover usage, and punish windows that start before enemies can close in.

MarksmanDifficulty 2/5
Hero

Grey Talon

A long-range bow carry who punishes exposed movement, controls space from afar, and rewards calm, accurate pressure.

MarksmanDifficulty 2/5
Hero

Haze

A stealth assassin who is most dangerous when she controls the timing, angle, and target of every commit.

AssassinDifficulty 1/5
Hero

Holliday

A mobile marksman who mixes unusual firing angles with active repositioning to keep ranged pressure unpredictable.

MarksmanDifficulty 3/5holidayHolliday
Hero

Infernus

A burn-focused damage dealer who turns repeat contact into spreading fire pressure and explosive finishes.

MarksmanDifficulty 1/5
Hero

Ivy

A protective utility hero who keeps teammates alive, blocks enemy momentum, and makes coordinated engages safer to take.

ProtectorDifficulty 3/5
Hero

Kelvin

An ice controller who changes pathing, slows tempo, and gives his team better terrain to fight in.

ExplorerDifficulty 2/5
Hero

Lady Geist

A high-impact mystic who gambles with health, timing, and spell sequencing to produce devastating burst swings.

MysticDifficulty 2/5
Hero

Lash

Aerial disruption defines this hero, who dives in from strange heights and turns grouped enemies into easy chaos.

DisruptorDifficulty 3/5
Hero

McGinnis

An inventor-style mystic who fortifies positions with deployed tools and helps the team fight on prepared ground.

MysticDifficulty 1/5
Hero

Mina

A precision marksman who amplifies ranged firepower and gains the most value when she can keep a clean shooting buffer.

MarksmanDifficulty 3/5
Hero

Mirage

A bodyguard-oriented utility hero who protects allies well and uses illusions and disruption to keep enemies off balance.

BodyguardDifficulty 2/5
Hero

Mo & Krill

A brawler version of Mo & Krill that prefers direct contact, messy initiations, and stubborn pressure around the front line.

BrawlerDifficulty 3/5mo_and_krillMo & Krill
Hero

Paige

A projectile-focused mystic who supports from range and turns steady spell contact into safe team utility.

MysticDifficulty 1/5
Hero

Paradox

A high-skill disruptor who manipulates timing and positioning to create punishes that other heroes cannot easily replicate.

DisruptorDifficulty 3/5
Hero

Pocket

A crafty assassin who thrives on fast target access, short lethal bursts, and slipping back out before the fight stabilizes.

AssassinDifficulty 2/5
Hero

Raven

A stealth-minded assassin who hunts high-value targets and punishes any opponent that drifts too far from safety.

AssassinDifficulty 3/5
Hero

Rem

A tactician who excels at zone control, coordinated pressure, and turning prepared team setups into fight-winning tempo.

TacticianDifficulty 3/5
Hero

Seven

A high-pressure mystic who turns neutral space into a dangerous network of lightning and zone control.

MysticDifficulty 1/5
Hero

Shiv

A rage-driven brawler who keeps pressing forward, stacks attrition well, and turns repeated contact into overwhelming pressure.

BrawlerDifficulty 3/5
Hero

Silver

A classic sniper-style marksman who wants distance, vision, and enough patience to make every shot matter.

MarksmanDifficulty 1/5
Hero

Sinclair

A deceptive mystic who leans on flexible tactics, mind games, and changing the shape of fights faster than opponents can adapt.

MysticDifficulty 3/5
Hero

The Doorman

A service-oriented mystic who controls entrances, supports rotations, and makes narrow spaces far easier for allies to hold.

MysticDifficulty 1/5
Hero

Trapper

A trap-based disruptor who controls routes, limits movement, and turns patient setup into punishing ambushes.

DisruptorDifficulty 2/5
Hero

Venator

A crossbow marksman who favors precise ranged punishment and keeps enemies honest with long-threat positioning.

MarksmanDifficulty 2/5
Hero

Victor

A pistol-and-brawl bruiser who likes direct exchanges, front-loaded pressure, and staying close enough to keep enemies uncomfortable.

BrawlerDifficulty 2/5
Hero

Vindicta

A long-range sniper who wins by controlling safe sightlines, vertical space, and precise pick windows.

MarksmanDifficulty 1/5
Hero

Viscous

A disruption specialist who survives awkwardly, scrambles enemy plans, and turns clean fights messy.

MysticDifficulty 2/5
Hero

Vyper

A machine-gun assassin who uses tricky positioning and relentless bullet output to overwhelm lighter targets.

AssassinDifficulty 1/5
Hero

Warden

A fearless bruiser who likes initiating fights, holding his own in duels, and making enemies respect his forward presence.

BrawlerDifficulty 2/5
Hero

Wraith

A pick-focused assassin who converts one vulnerable target into a cleaner fight for her team.

AssassinDifficulty 2/5
Hero

Wrecker

A destructive brawler who breaks enemy positions apart and creates openings through brute-force siege pressure.

BrawlerDifficulty 2/5
Hero

Yamato

A flashy but ruthless assassin duelist who closes fast, bursts hard, and refuses to let damaged targets escape.

AssassinDifficulty 3/5
Item

Close Quarters

A cheap aggression item for heroes that want to win short-range trades early.

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Item

Extended Magazine

A basic ammo comfort item that extends early firing windows without demanding complex play patterns.

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Item

Extra Charge

A tempo item for heroes whose identity becomes much stronger with one more cast available on demand.

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Item

Extra Health

A plain but efficient survivability buy that helps you survive one more trade cycle.

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Item

Extra Regen

A lane sustain buy that smooths out chip damage before bigger healing tools are online.

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Item

Extra Spirit

A cheap Spirit starter that smooths early spell damage and first-item scaling.

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Item

Extra Stamina

A mobility-focused pickup that gives heroes more freedom to chase, dodge, and reset angles.

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Item

Golden Goose Egg

A snowball-focused legacy vitality item that trades immediate combat power for long-term soul value and permanent buffs.

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Item

Headshot Booster

An early weapon pickup that rewards precision and turns clean aim into lane pressure.

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Item

Healing Rite

A stabilizer for lanes where sustain matters more than immediate power spikes.

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Item

High-Velocity Rounds

A range-friendly weapon item that makes bullets feel cleaner and poke easier to confirm.

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Item

Melee Lifesteal

A sustain piece for heroes that repeatedly weave melee hits into real fights.

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Item

Monster Rounds

An efficient PvE tempo buy for faster farm, shove, and objective-side control.

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Item

Mystic Burst

An early Spirit pickup that converts spell contact into meaningful burst pressure.

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Item

Mystic Expansion

A practical midgame Spirit reach upgrade for heroes that scale well with larger spell space and safer casting angles.

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Item

Mystic Regeneration

A Spirit-friendly sustain choice that helps casters stay active across repeated fights instead of burning out.

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Item

Rapid Rounds

A low-cost weapon tempo item for heroes that care about keeping shots flowing constantly.

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Item

Rebuttal

A reactive survivability item that pays off when enemies overcommit into your space and timing.

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Item

Restorative Shot

A ranged sustain item that lets repeated poke contribute to your own lane stability.

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Item

Rusted Barrel

A cheap early anti-pressure item that smooths rough lanes and gives breathing room against aggressive weapon trades.

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Item

Spirit Strike

A proactive burst enhancer for heroes that weave abilities into quick, decisive skirmish patterns.

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Item

Sprint Boots

A simple but impactful mobility purchase that unlocks cleaner rotations, chases, and disengages across the map.

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Item

Active Reload

A tempo item for weapon heroes that care about keeping pressure high between reload windows.

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Item

Arcane Surge

An active Spirit spike that makes one spell timing window much sharper and easier to convert.

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Item

Backstabber

A flanking weapon pickup for heroes that consistently reach side or rear angles before committing.

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Item

Battle Vest

A simple durability step for bruisers that just need to survive repeated honest contact better.

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Item

Bullet Lifesteal

A sustain item for gun heroes that reliably keep bullets on target long enough for healing to matter.

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Item

Bullet Resist Shredder

A hybrid utility item that helps your magic hero make allied weapon damage cut through tougher targets.

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Item

Cold Front

An active catch item that helps slower heroes start contact or keep enemies from slipping away.

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Item

Compress

A control-oriented Spirit item for tightening punish windows once enemies are already under pressure.

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Item

Cooldown Duration Extender

A specialist item for heroes that gain more from better uptime on one effect than from generic damage.

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Item

Debuff Reducer

A practical defensive pickup that makes slows, roots, and other lingering effects less oppressive.

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Item

Enchanter's Emblem

A support-leaning value item that improves how much mileage you get out of healing, shielding, or buffing patterns.

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Item

Enduring Speed

A movement-and-survival piece for heroes that need to keep useful spacing through full fight duration.

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Item

Fleetfoot

An active pressure tool that lets gun heroes reposition without giving up their damage moment.

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Item

Guardian Ward

A defensive active that helps fragile or utility heroes survive the first burst of contact.

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Item

Healbane

A practical anti-heal answer for games where enemy sustain is stretching fights past your comfort zone.

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Item

Healing Booster

A multiplier for heroes and teams that already get real value from healing or sustain windows.

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Item

Improved Spirit

A straightforward Spirit curve item that raises spell consistency without changing your play pattern.

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Item

Intensifying Magazine

A sustained-fire upgrade that rewards heroes for staying on target instead of taking quick resets.

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Item

Kinetic Dash

A mobility-linked weapon item for heroes that want their movement tech to directly feed damage.

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Item

Long Range

A legacy marksman lane item that rewarded proper spacing with large weapon damage beyond a minimum distance.

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Item

Long Range Melee Charge

A niche engage item for heroes that threaten melee contact but need help making the first hit count.

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Item

Melee Charge

A legacy weapon item that primed your next heavy melee for a stronger engage and cleaner burst follow-up.

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Item

Mystic Shot

A hybrid poke item that adds extra threat to repeated gun hits and ability-linked shots.

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Item

Mystic Slow

A chase-focused Spirit pickup that makes successful spell hits much easier to convert into continued pressure.

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Item

Mystic Vulnerability

A team-friendly amplifier that makes repeated spell pressure scale better across your whole lineup.

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Item

Opening Rounds

A first-contact item that turns the opening part of every trade into your strongest moment.

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Item

Quicksilver Reload

A hybrid rhythm item for heroes whose pressure loop depends on smoothly mixing casts and gunfire.

spirit1600T1600
Item

Reactive Barrier

A defensive trigger item that gives fragile heroes one extra layer against sudden burst.

vitality1600T1600
Item

Recharging Rush

A legacy weapon item that rewarded burst damage windows by refunding charges for charge-based abilities.

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Item

Restorative Locket

A compact sustain utility item that turns small pauses into meaningful recovery between trades.

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Item

Return Fire

A punish active that makes careless weapon commits much more expensive for the enemy carry.

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Item

Slowing Bullets

A chase-focused utility item that makes landed shots much better at keeping targets within kill range.

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Item

Slowing Hex

A dependable active catch tool that makes one enemy dramatically easier to run down.

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Item

Spirit Lifesteal

A sustain bridge for casters that want their ongoing spell pressure to also keep them healthy.

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Item

Spirit Sap

A drain-oriented utility piece that swings close exchanges by stealing pace and comfort from enemy casters.

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Item

Spirit Shielding

A targeted anti-spell defense item for lobbies where magic damage is the real threat profile.

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Item

Spirit Shredder Bullets

A hybrid team item that helps weapon users set up stronger spell follow-up from the rest of the lineup.

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Item

Split Shot

An active spread-pressure item that trades pure single-target focus for better multi-target coverage.

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Item

Stalker

A legacy close-range weapon item that opened wounds, applied spirit damage over time, and revealed targets through walls.

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Item

Suppressor

A disruption item that helps reduce enemy effectiveness during sustained or repeated trade patterns.

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Item

Swift Striker

A tempo weapon upgrade that helps gun heroes reach a smoother, faster damage rhythm.

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Item

Titanic Magazine

An ammo-sustain upgrade that lets weapon heroes keep pressure up through longer engagements.

weapon1600T1600
Item

Weakening Headshot

A precision debuff item for heroes that want accurate shots to create team follow-up, not just personal damage.

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Item

Weapon Shielding

A targeted anti-gun defense item that helps you survive sustained ranged punishment more efficiently.

vitality1600T1600
Item

Alchemical Fire

An active zone-control item that punishes enemies for defending the same ground too stubbornly.

weapon3200T3200Active
Item

Berserker

A snowball brawling item for weapon heroes that get stronger the deeper they commit.

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Item

Blood Tribute

An aggressive active that trades comfort for a louder burst window when you choose to commit.

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Item

Bullet Resilience

A midgame anti-weapon durability item for games where steady gun pressure is the main threat.

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Item

Burst Fire

A short-window gun spike for heroes that care about one decisive damage burst more than perfect long-form DPS.

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Item

Counterspell

A reactive anti-pick item that lets you punish enemy teams leaning too hard on one decisive spell.

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Item

Cultist Sacrifice

A high-risk pressure active that converts commitment into a much scarier damage spike.

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Item

Debuff Remover

A clean anti-utility pickup that restores your ability to play when slows, silences, or marks keep ruining fights.

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Item

Decay

A pressure item built to wear down durable targets and make long trades increasingly miserable for them.

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Item

Disarming Hex

A direct anti-weapon answer for shutting down heroes that need uninterrupted basic attacks to function.

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Item

Dispell Magic

A utility answer for removing dangerous magical effects and denying layered spell-based setups.

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Item

Electric Slippers

A legacy mobility item that turned sliding into an evasive damage window with temporary fire-rate pressure.

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Item

Escalating Resilience

A stay-in-the-fight item that rewards heroes who keep their offensive tempo active over time.

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Item

Express Shot

A precision-oriented midgame item for weapon heroes that want fast, clean punish timing.

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Item

Fortitude

A sturdier midgame defense pickup that helps you keep playing through focused pressure instead of giving ground.

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Item

Fury Trance

A high-commitment carry item for heroes that snowball fights once they are allowed to keep firing.

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Item

Greater Expansion

A late-game range and area upgrade for spell kits that become dramatically more oppressive with extra reach.

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Item

Headhunter

A snowball precision item that makes accurate ranged pressure much more threatening to exposed targets.

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Item

Healing Nova

A teamfight sustain active that gives your side a second life in extended grouped combat.

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Item

Heroic Aura

A team-oriented aura item that improves the value of grouped fights and coordinated pushes.

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Item

Hollow Point

A clean ranged damage upgrade for heroes that value each accurate shot more than rate-of-fire spam.

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Item

Hunter's Aura

A grouped damage aura for teams that collapse together and burn through shared targets.

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Item

Juggernaut

A bruiser durability spike for heroes that want to stay threatening while soaking real attention.

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Item

Knockdown

A reliable setup active for teams that need one clear tool to convert sight into a catch.

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Item

Leech

A premium sustain conversion item for heroes that want every successful damage window to also refill them.

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Item

Lifestrike

A close-range sustain tool that rewards aggressive trading by turning contact damage into stability.

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Item

Majestic Leap

A proactive engage tool that turns limited mobility heroes into credible initiators or flankers.

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Item

Metal Skin

A direct anti-weapon active that protects you during the enemy carry's biggest bullet window.

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Item

Plated Armor

A straightforward anti-gun armor purchase for heroes that need more efficient protection against sustained fire.

vitality3200T3200bullet_armorBullet Armor
Item

Point Blank

A committed close-range damage spike for heroes that willingly fight inside danger space.

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Item

Radiant Regeneration

A sustain-focused Spirit item for heroes that need to keep cycling back into repeated skirmishes.

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Item

Rapid Recharge

A charge-economy item for kits that become meaningfully stronger when repeatable tools cycle faster.

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Item

Rescue Beam

A high-leverage save active that can turn one allied misposition into a recoverable situation.

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Item

Sharpshooter

A midgame accuracy spike for marksman-style heroes that want clean, disciplined gun damage.

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Item

Silence Wave

A broad anti-caster active that disrupts layered spell teams during their most important timing windows.

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Item

Siphon Bullets

A sustain-and-attrition item for gun heroes that repeatedly work the same target down over time.

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Item

Spellbreaker

A practical anti-caster durability item for heroes that are losing too much space to magic pressure.

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Item

Spirit Rend

A hybrid pressure item that helps weapon heroes contribute more to the team's Spirit follow-up.

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Item

Spirit Resilience

A Spirit-defense layer that helps you stay relevant against sustained magical pressure.

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Item

Spirit Snatch

A tempo-swinging Spirit item that turns successful contact into a stronger follow-up and a weaker enemy target.

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Item

Stamina Mastery

A mobility-focused stat package for heroes that solve both offense and defense through better movement budget.

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Item

Superior Cooldown

A cooldown-focused Spirit upgrade that increases how often your real abilities show up.

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Item

Superior Duration

A specialist item for heroes whose best tools become dramatically better if they simply last longer.

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Item

Surge of Power

A midgame Spirit spike that helps casters convert one timing window into a real fight win.

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Item

Tankbuster

A focused anti-frontline Spirit item for lobbies where high-health bodies are eating too much of your damage.

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Item

Tesla Bullets

A spread-pressure weapon item that helps carries convert one firing window into value on multiple targets.

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Item

Torment Pulse

A close-range pressure item that keeps paying you while you stay in the middle of the fight.

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Item

Toxic Bullets

A damage-over-time weapon item that turns repeated hits into longer-lasting attrition pressure.

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Item

Trophy Collector

A snowball-oriented choice that pays off in games where your hero expects to stay involved in kills constantly.

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Item

Veil Walker

A timing and angle item for heroes that care about entering fights from unexpected routes.

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Item

Warp Stone

A repositioning tool that often changes whether a hero can actually access a fight.

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Item

Weighted Shots

A heavier-hit weapon upgrade for players who want more impact per shot instead of smoother spray.

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Item

Ballistic Enchantment

A legacy hybrid scaling item that imbued one ability with extra range and converted unique hits into temporary weapon damage stacks.

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Item

Arctic Blast

A premium catch-and-control active that can freeze a fight in place for your team.

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Item

Armor Piercing Rounds

A late-game anti-frontline purchase for weapon carries that need tougher targets to stop existing.

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Item

Boundless Spirit

A premium late-game Spirit capstone for heroes whose ceiling scales hard with cast impact.

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Item

Capacitor

A burst-oriented active that adds a charged finishing layer to the next attack sequence.

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Item

Celestial Blessing

A legacy global support item built around an extremely powerful cleanse and large teamwide sustain reset.

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Item

Cheat Death

A late-game insurance active for heroes that only need to survive one lethal moment to keep winning.

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Item

Colossus

A high-commitment durability spike for heroes expected to absorb space and attention.

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Item

Crippling Headshot

A precision capstone that turns headshots into genuine target crippling instead of just higher damage numbers.

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Item

Crushing Fists

A melee-centric damage upgrade for brawlers that stay in striking distance and trade through contact.

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Item

Cursed Relic

A hard anti-carry shutdown item built around removing one enemy's ability to function.

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Item

Diviner's Kevlar

A premium anti-spell durability option for late-game fights dominated by magical damage.

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Item

Echo Shard

A late-game refresh tool for heroes whose best non-ultimate ability is strong enough to decide fights twice.

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Item

Escalating Exposure

A scaling Spirit amplifier that rewards repeated spell contact on the same target.

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Item

Ethereal Shift

A high-value self-save active that turns one lethal punish into a reset opportunity.

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Item

Focus Lens

A precision Spirit amplifier for heroes that repeatedly land one meaningful spell and want that hit to matter more.

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Item

Frenzy

A full-send late-game damage item for heroes that win once one giant firing window opens.

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Item

Glass Cannon

A high-risk ceiling item for players willing to sacrifice safety to maximize raw weapon threat.

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Item

Healing Tempo

A capstone sustain item for teams and heroes that keep finding value in repeated recovery windows.

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Item

Indomitable

A defensive anti-control purchase that automatically answers one critical disable window.

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Item

Infuser

A heavy-value late-game stat package for builds that want broad all-around combat improvement from one slot.

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Item

Inhibitor

A late-game anti-carry tool that weakens key targets enough to reclaim control of the fight.

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Item

Lightning Scroll

An explosive late-game active that adds sudden burst and area threat to a planned engage.

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Item

Lucky Shot

A volatile high-end damage item that makes extended gun sequences much scarier for the enemy.

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Item

Magic Carpet

A macro mobility active that changes how and when your hero can arrive to a fight.

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Item

Mercurial Magnum

A premium weapon spike for sharpshooters that want harder individual shots instead of generic sustained DPS stats.

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Item

Mystic Reverb

A combo amplifier for spell builds that want one core ability to create wider splash value around every hit.

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Item

Nullification Burst

A legacy anti-carry utility item that stripped buffs, blocked stamina use, and shut down healing in a wide detonation.

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Item

Phantom Strike

A hard-commit engage tool for heroes that become terrifying once they instantly reach the right target.

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Item

Refresher

A late-game reset active for heroes whose best cast sequence is strong enough to justify doing it twice.

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Item

Ricochet

A wave-clear and teamfight spread item for weapon carries that want every shot to create broader battlefield value.

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Item

Scourge

A punishing high-end active that turns one caught target or clustered fight into a much harsher collapse.

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Item

Shadow Strike

A high-commitment legacy assassination item that turned stamina movement into invisibility and empowered the next melee ambush.

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Item

Shadow Weave

A stealth-oriented active for heroes that want to manufacture cleaner entry paths and panic windows.

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Item

Silencer

A late-game anti-caster weapon purchase that blends strong DPS scaling with disruptive value.

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Item

Spellslinger

A top-end hybrid item for heroes whose strongest pattern constantly alternates between bullets and spells.

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Item

Spirit Burn

A burn-focused Spirit closer that adds lingering damage and chase pressure after spell hits.

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Item

Spiritual Overflow

A hybrid capstone that lets weapon pressure ride on top of an already meaningful Spirit threat profile.

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Item

Transcendent Cooldown

A premium cooldown capstone for heroes whose entire late-game value rises with faster access to defining skills.

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Item

Unstable Concoction

A legacy all-in item that traded your life for a massive Unstoppable dive, explosion damage, and long crowd-control payoff.

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Item

Unstoppable

A late-game anti-control button for heroes that must keep moving through enemy disruption.

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Item

Vampiric Burst

An all-in sustain active that turns one combat window into a massive self-healing opportunity.

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Item

Vortex Web

A control-heavy late-game item that makes escape routes and safe space much harder for enemies to find.

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Item

Witchmail

A punishing anti-focus armor choice for games where enemies insist on collapsing onto the same frontliner or diver.

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Item

Cloak of Opportunity

A legacy utility vitality item that rewarded clean timing with stealth, movement speed, and item-cooldown acceleration.

vitality9999T9999Legacy item
Item

Infinite Rounds

A legacy legendary weapon item that converted repeated hits into ammo-free pressure and a disarm payoff.

weapon9999T9999Legacy item
Item

Mystical Piano

A legacy legendary Spirit item that suspended enemies in a zone and created a massive teamfight setup window.

spirit9999T9999ActiveLegacy item
Item

Prism Blast

A legacy late-game spirit item that turned the user untargetable and invincible while rotating damage lasers around them.

spirit9999T9999ActiveLegacy item
Item

Seraphim Wings

A legacy aerial-mobility vitality item that rewarded heroes for fighting from the sky and staying airborne longer.

vitality9999T9999Legacy item
Item

Shrink Ray

A legacy legendary Spirit active that shrank enemies, weakened their threat profile, and boosted your follow-up pressure.

spirit9999T9999ActiveLegacy item
Patch

07-01-2026

Shiv received mixed tuning with buffs in some areas and nerfs in others, slightly reshaping his power curve.

2026-07-011 hero changes0 item changes
Patch

06-30-2026

The Urn system was reworked into Unstable Rift, changing delivery rules, Rift Troopers, comeback rewards, Boon rewards, respawn timers, bounty flow, and sprint-jump movement.

2026-06-3024 hero changes4 item changes
Patch

06-11-2026

Urn delivery time was reduced from 75 seconds to 60 seconds.

2026-06-1110 hero changes2 item changes
Patch

06-04-2026

The Urn system was reworked, including delivery and possession rules.

2026-06-040 hero changes0 item changes
Patch

05-31-2026

Apollo saw a major rework to Disengaging Sigil, including directional input control and fully replaced T1, T2, and T3 upgrades.

2026-05-317 hero changes0 item changes
Patch

05-28-2026

The Urn no longer grants a 35% bullet and Spirit resistance aura while being carried or dropped.

2026-05-280 hero changes0 item changes
Patch

05-25-2026

Multiple heroes received balance adjustments.

2026-05-252 hero changes0 item changes
Patch

05-22-2026

All heroes lost 10 base health.

2026-05-221 hero changes0 item changes
Patch

04-30-2026

Base health gained per Boon was reduced by 7 from its previous value.

2026-04-301 hero changes0 item changes
Patch

04-10-2026

Players can now parry while sprinting, matching air-dash parry behavior.

2026-04-101 hero changes0 item changes
Patch

03-31-2026

Bebop base health regeneration increased from 1.5 to 2.5.

2026-03-314 hero changes0 item changes
Patch

03-21-2026

The Vitality investment tree returned from flat health bonuses to scaling off base-health percentage, restoring the pre-December behavior.

2026-03-211 hero changes0 item changes
Patch

03-06-2026

Players can now jump during slides.

2026-03-064 hero changes0 item changes
Patch

01-30-2026

Hero bans were added to Standard mode and Street Brawl.

2026-01-301 hero changes0 item changes
Patch

12-29-2025

Bebop stamina increased from 2 to 3, stamina-recovery cooldown rose from 4.55s to 6s, health gained per Boon increased from +46 to +52, and Sticky Bomb T2 was adjusted.

2025-12-291 hero changes0 item changes
Patch

12-16-2025

The 10% movement slow after taking damage was changed so that only damage exceeding a hero's maximum health applies a 20% slow.

2025-12-162 hero changes0 item changes
Tool

Build Library

Browse hero-specific build paths and compare timing windows and power spikes.

BuildsHeroes
Tool

Meta Overview

Compare hero stat profiles and item recommendation heat to read the site's meta layer at a glance.

StatsOverview
Guide

New Player Guide

Learn the map rhythm, role expectations, and what to prioritize in your first matches.

BeginnerMap tempo
Guide

Build Decision Guide

Learn to identify the problem first, then match category, timing, and alternatives.

BuildsDecision making
Guide

Map Resource Guide

Learn to read lanes, resources, and rotation windows so the map rhythm makes sense.

MapResources
Guide

Lane Basics

Learn wave control, trading, and the lane mistakes that cost pressure.

LaneBasics
Guide

Patch Reading Guide

Learn to read the summary first, then translate hero and item changes into actual impact.

PatchReading
Guide

Best Beginner Heroes

Start with heroes that teach positioning, tempo, and teamfight responsibility cleanly.

Hero picksBeginner