Bebop

Bebop

A disruptive brawler who starts fights with picks and keeps enemy positioning uncomfortable once combat begins.

Bebop is most threatening when one clean hook turns an ordinary skirmish into a forced numbers advantage.

Roles: Brawler Difficulty: 2/5

Overview

Bebop is a playable hero in Deadlock.

Quick Read

  • Mobility is above average, so this hero can proactively hunt angles and chase.
  • Base durability is lighter, so the hero depends more on timing, angle, or reset tools.
  • Ammo is tighter, so the hero benefits more from selective, high-value windows.

Stats

Health
620
Move Speed
7
Ammo
12
Dps
59

Abilities

1 Exploding Uppercut

Launch nearby enemies and scramble close-range spacing before your team follows up.

2 Sticky Bomb

Attach delayed explosive pressure that becomes much stronger when the target cannot escape cleanly.

3 Hook

Pull a target out of formation and turn one mistake into a fast collapse window.

4 Hyper Beam

Channel overwhelming lane or teamfight pressure if your team can protect the cast.

Bebop Build Plan

This phased build comes from the project's structured supplement data.

Where This Hero Wins

  • Can create high-value picks that instantly change the shape of a fight.
  • Brings both initiation threat and enough durability to stay in the first contact layer.
  • Punishes teams that crowd walls, chokepoints, or each other.

Strong Against

Weak Against

What To Watch Out For

  • Feels much weaker when hook accuracy or setup timing falls apart.
  • Can be punished hard while channeling or overcommitting to beam pressure.
  • Needs teammates ready to convert catches into real kills.

Skill order

This priority and opener sequence come from the project's structured supplement data.

Priority

2 Sticky Bomb 1 Exploding Uppercut 3 Hook 4 Hyper Beam

Combo order

2 Sticky Bomb 1 Exploding Uppercut 2 Sticky Bomb 3 Hook 2 Sticky Bomb 4 Hyper Beam

Patch Context

This page is the site's freshness anchor for the current version.

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