What this patch changes
This patch is mostly about heroes, so skill values, timing windows, and matchup impact matter most.
This view consolidates the patch summary, impacted heroes and items, plus the archive path backward.
This patch leans toward hero balance, so read the summary and affected scope first before drilling into details.
This patch is mostly about heroes, so skill values, timing windows, and matchup impact matter most.
Start with the first summary line, then drill into heroes and items. The key headline is: Bebop stamina increased from 2 to 3, stamina-recovery cooldown rose from 4.55s to 6s, health gained per Boon increased from +46 to +52, and Sticky Bomb T2 was adjusted.
If you play the affected heroes or items, this patch changes default builds and the priorities you should read in-game.
Use these four judgments to frame the patch first, then decide whether heroes, items, or trend history deserves your focus.
This patch is mostly about heroes, so skill values, timing windows, and matchup impact matter most.
Start with the first summary line, then drill into heroes and items. The key headline is: Bebop stamina increased from 2 to 3, stamina-recovery cooldown rose from 4.55s to 6s, health gained per Boon increased from +46 to +52, and Sticky Bomb T2 was adjusted.
If you play the affected heroes or items, this patch changes default builds and the priorities you should read in-game.
Read the summary and priority reads first, then work through layered hero or item changes, and finish with the archive for trend context.
Quickly spot the main hero and item beneficiaries versus nerfed targets in this patch.
Stamina increased from 2 to 3 and health gained per Boon increased from +46 to +52, making Bebop notably tankier. Stamina recovery cooldown rose from 4.55s to 6s, and Sticky Bomb T2 was adjusted.
Stamina increased from 2 to 3 and health gained per Boon increased from +46 to +52, making Bebop notably tankier. Stamina recovery cooldown rose from 4.55s to 6s, and Sticky Bomb T2 was adjusted.
Start with these heroes and items to pick up the patch's most important changes faster.
2025-12-29
Showing all hero and item changes in this patch.
Open Bebop's page for abilities, recommended items, and build pacing.
0 major, 0 mixed, and 1 targeted hero changes.
Stamina increased from 2 to 3 and health gained per Boon increased from +46 to +52, making Bebop notably tankier. Stamina recovery cooldown rose from 4.55s to 6s, and Sticky Bomb T2 was adjusted.
Review the balance focus, hero changes, and item shifts in 07-01-2026.
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Review the balance focus, hero changes, and item shifts in 05-28-2026.
Review the balance focus, hero changes, and item shifts in 05-25-2026.
Review the balance focus, hero changes, and item shifts in 05-22-2026.
Review the balance focus, hero changes, and item shifts in 04-30-2026.
Review the balance focus, hero changes, and item shifts in 04-10-2026.
Review the balance focus, hero changes, and item shifts in 03-31-2026.
Review the balance focus, hero changes, and item shifts in 03-21-2026.
Review the balance focus, hero changes, and item shifts in 03-06-2026.
Review the balance focus, hero changes, and item shifts in 01-30-2026.
Review the balance focus, hero changes, and item shifts in 12-29-2025.
Review the balance focus, hero changes, and item shifts in 12-16-2025.
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