Shadow Strike
A high-commitment legacy assassination item that turned stamina movement into invisibility and empowered the next melee ambush.
How to read this item
Shadow Strike was a legacy ambush item built around initiative and target isolation. Spending stamina triggered invisibility, and the first melee from stealth converted that access into resistance theft plus a damaging follow-up. It rewarded players who could plan entry paths and disengage routes ahead of time, because its real value came from choosing the correct target layer rather than simply pressing it on cooldown.
Description
Shadow Strike was a legacy ambush item built around initiative and target isolation. Spending stamina triggered invisibility, and the first melee from stealth converted that access into resistance theft plus a damaging follow-up. It rewarded players who could plan entry paths and disengage routes ahead of time, because its real value came from choosing the correct target layer rather than simply pressing it on cooldown.
Legacy Status
Legacy item entry preserved for older assassination builds, patch notes, and community terminology lookup.
Use cases
- Use it when your hero wins fights by reaching the backline unseen.
- Best when the enemy carry lacks instant reveal or panic peel.
- Commit only if you already know both the entry angle and the exit route.
Decision Guide
Best Users
- This item is best on heroes that can repeatedly convert its core stat pattern instead of only admiring the tooltip.
- It is usually strongest on heroes responsible for front contact, sustain, survival, or reliable access.
- Because it has an active, it fits players who are willing to fold item usage into real combos and teamfight sequencing.
Timing Window
- T4 pricing makes this more of a mid-to-late decisive purchase, so do not force it outside the timing it is meant to serve.
- At this price band, wait until your build identity is real enough that the expensive slot actually decides fights.
- As a legacy entry, read it primarily as historical build context rather than an active live-patch recommendation.
When Not To Force It
- If your real problem is damage conversion rather than survival or access, pure Vitality spending can slow the game plan down.
- Active items lose a lot of theoretical value when you press them late, forget them, or never budget attention for them.
- Legacy entries are useful for old patch context and archival builds, but should not override live-patch decision making.
Data panel
Passive stats
- Stamina
- +3
- Bonus Health
- +350
Active stats
- Effect
- Go invisible on stamina use with no detection range
- Damage Per Second
- 125
- Invisibility Duration
- 3s
- Steal Duration
- 6s
- Resist Stolen
- 40%
- Fade Time
- 0.2s
Patch history
Quick labels
Same-category items
Alternatives
Cheat Death
If the current item's payoff condition is hard to satisfy, this is often the steadier option in the same category.
Colossus
If the current item's payoff condition is hard to satisfy, this is often the steadier option in the same category.
Diviner's Kevlar
Choose it when you want similar category value without adding another active execution burden.