Utility Tools

Tools Hub

This page gathers the site's utility tools in one place. Compared with plain reference pages, they are built to help you decide whether your current question is about draft, comp, lane, build, or patch context.

Where to start first

If you are not sure which tool deserves the first click, start from the question type instead of scanning every entry one by one.

Task-path navigation

I do not know who to pick yet

Start with starter picks, hero comparison, and draft order to narrow the pool before committing to a deeper hero read.

Start with picks

I know the hero, but not the build

Start with Build Planner and Item Helper to solve the current match problem first, then place the item choices back into a full route.

Start with builds

I need comp, lane, or patch answers

Start with team comp, win condition, macro priority, map-window, tempo audit, team threat response, lane assistant, and patch impact tools when the real question is map tempo or environment context.

Start with context

Recommended tracks

Once the tools are chained by real use case, the site starts to behave more like a decision workbench than a loose collection of pages.

Pick and prep

Best for the first 30 seconds before a game when you need to sort the pool and draft order.

1 Starter Recommender 2 Hero Compare 3 Draft Order Helper

Build and counter-build

Best once the hero is locked and you need the route, counters, and swap items quickly.

1 Build Planner 2 Item Helper 3 Build Counter Advisor 4 Enemy Threat Checklist

Comp and environment

Best when the real question is lane, team shape, win pattern, or how the current patch shifts value.

1 Team Comp Helper 2 Win Condition Checker 3 Objective / Macro Planner 4 Map Resource / Window Planner 5 Team Tempo / Damage Audit 6 Team Threat Response Planner 7 Role Coverage Checker 8 Matchup Assistant 9 Patch Impact Matrix

Live tools

These tools are already usable now and are designed to turn static reference pages into faster pre-match decision helpers.

Deadlock Build Planner
Hero -> need

Choose a hero first, then the current match problem, to get phased build ideas, swap items, and next-reading routes.

Patch Impact Matrix
Patch -> impact

Read a patch version as a fast winner/loser matrix, then jump into patch details, meta context, and build follow-ups.

Hero Compare
Hero -> compare

Compare two or three heroes across difficulty, role, tempo, risks, and opening direction before choosing the next full read.

Starter Recommender
Preference -> starter

Recommend better starting heroes from comfort, range, and role preference instead of asking a new player to guess alone.

Ranked Unlock Planner
Pool -> ranked unlock

Compress the unlock grind into a practical three-to-five hero pool and identify which hero should carry most of the progress.

Queue Pool Recommender
Queue -> hero pool

Switch between solo queue and duo queue first, then sort the hero pool around the current goal instead of guessing from scratch.

Team Comp Helper
Team -> missing layer

Use the current team picks to find the missing comp layer first, then surface better next-pick heroes.

Deadlock Counter Build Advisor
Hero -> enemy threat

Use your hero and the current enemy threat to surface a better counter-build direction, item shortlist, and swap ideas.

Enemy Threat Checklist
Hero -> threat audit

Use your hero and the most dangerous enemy threat to generate a faster checklist for what to stabilize first and where to read next.

Lane Duo / Synergy Finder
Two heroes -> synergy

Check whether two heroes really fit as a duo, why they fit, and who should start or follow in lane.

Win Condition Checker
Team -> win pattern

Use the current heroes and intended plan to identify how this team is most likely to win the game.

Objective / Macro Planner
Team -> macro move

Use the current heroes, phase, and game state to identify what the next map move should actually accomplish.

Map Resource / Window Planner
Move -> conversion

Use the current heroes, timing window, and need state to decide whether the next move should become souls, structure, or a safer reset.

Team Tempo / Damage Audit
Team -> payoff pattern

Read whether the current heroes lean burst, sustained pressure, control utility, or an awkward split between engage and follow-through.

Team Threat Response Planner
Team -> response layer

Use the current heroes and enemy pressure type to read what the team should block first, protect first, and who owns the first answer.

Draft Order Helper
Stage -> priority

Decide whether the current pick should secure comfort, utility, or a later counter slot.

Role Coverage Checker
Team -> coverage

Audit whether the current team is balanced across frontline, backline, utility, and pick pressure.

Item Decision Helper
Problem -> item

Start from whether you need survivability, catch, burst, anti-frontline value, or utility, then narrow down the better item buys.

Patch Winners / Losers Explorer
Patch spotlight -> shortlist

Use the hottest current patch snapshot to filter winners, losers, and recheck entries across heroes and items.

Item Compare
Item -> compare

Put two or three item candidates on one board to compare cost band, active/passive role, hero fit, and alternatives.

Matchup / Lane Assistant
Hero -> matchup problem

Choose a hero and the lane problem that matters most to get a faster lane plan, dangerous opponents, favorable matchups, and next steps.

Custom Tier List Maker
Heroes -> custom tiers

Drag heroes into your own tiers, adjust the ranking, and export an image to capture your current patch read.