Deadlock Items
Browse item stats, cost, best heroes, buy timing, alternatives, and builds that use each item; start with featured guides or the filters below.
Featured Item Guides
These items are useful starting points for stats, buy timing, hero fits, and related builds.
Superior Duration Deadlock item guide
Start with stats, best heroes, buy timing, and spell uptime.
Focus Lens Deadlock item guide
Judge Focus Lens by damage window, hero fit, and late-spike value.
Spirit Shredder Bullets Deadlock item guide
Continue into hero fits, early timing, and related builds.
Spirit Burn Deadlock item guide
Connect item details to recommended heroes and sustained pressure cases.
Echo Shard Deadlock item guide
Jump from the item directory into active timing, repeat value, and best users.
Melee Lifesteal Deadlock item guide
Continue into hero builds that use it and early lane decisions.
Rapid Rounds Deadlock item guide
Check low-cost fire-rate tempo, early pressure, and marksman fits.
Indomitable Deadlock item guide
Decide when automatic cleanse and resistances answer key control chains.
Disarming Hex Deadlock item guide
Use the disarm active against weapon carries, then continue into counter-build routes.
Veil Walker Deadlock item guide
Read flank, invis entry, reset, and Night Shift style build fits.
Weapon
Category / Cost
Close Quarters
A cheap aggression item for heroes that want to win short-range trades early.
Extended Magazine
A basic ammo comfort item that extends early firing windows without demanding complex play patterns.
Headshot Booster
An early weapon pickup that rewards precision and turns clean aim into lane pressure.
High-Velocity Rounds
A range-friendly weapon item that makes bullets feel cleaner and poke easier to confirm.
Monster Rounds
An efficient PvE tempo buy for faster farm, shove, and objective-side control.
Rapid Rounds
A low-cost weapon tempo item for heroes that care about keeping shots flowing constantly.
Restorative Shot
A ranged sustain item that lets repeated poke contribute to your own lane stability.
Active Reload
A tempo item for weapon heroes that care about keeping pressure high between reload windows.
Backstabber
A flanking weapon pickup for heroes that consistently reach side or rear angles before committing.
Fleetfoot
An active pressure tool that lets gun heroes reposition without giving up their damage moment.
Intensifying Magazine
A sustained-fire upgrade that rewards heroes for staying on target instead of taking quick resets.
Kinetic Dash
A mobility-linked weapon item for heroes that want their movement tech to directly feed damage.
Long Range Melee Charge
A niche engage item for heroes that threaten melee contact but need help making the first hit count.
Mystic Shot
A hybrid poke item that adds extra threat to repeated gun hits and ability-linked shots.
Opening Rounds
A first-contact item that turns the opening part of every trade into your strongest moment.
Slowing Bullets
A chase-focused utility item that makes landed shots much better at keeping targets within kill range.
Spirit Shredder Bullets
A hybrid team item that helps weapon users set up stronger spell follow-up from the rest of the lineup.
Split Shot
An active spread-pressure item that trades pure single-target focus for better multi-target coverage.
Swift Striker
A tempo weapon upgrade that helps gun heroes reach a smoother, faster damage rhythm.
Titanic Magazine
An ammo-sustain upgrade that lets weapon heroes keep pressure up through longer engagements.
Weakening Headshot
A precision debuff item for heroes that want accurate shots to create team follow-up, not just personal damage.
Alchemical Fire
An active zone-control item that punishes enemies for defending the same ground too stubbornly.
Berserker
A snowball brawling item for weapon heroes that get stronger the deeper they commit.
Blood Tribute
An aggressive active that trades comfort for a louder burst window when you choose to commit.
Burst Fire
A short-window gun spike for heroes that care about one decisive damage burst more than perfect long-form DPS.
Cultist Sacrifice
A high-risk pressure active that converts commitment into a much scarier damage spike.
Escalating Resilience
A stay-in-the-fight item that rewards heroes who keep their offensive tempo active over time.
Express Shot
A precision-oriented midgame item for weapon heroes that want fast, clean punish timing.
Headhunter
A snowball precision item that makes accurate ranged pressure much more threatening to exposed targets.
Heroic Aura
A team-oriented aura item that improves the value of grouped fights and coordinated pushes.
Hollow Point
A clean ranged damage upgrade for heroes that value each accurate shot more than rate-of-fire spam.
Hunter's Aura
A grouped damage aura for teams that collapse together and burn through shared targets.
Point Blank
A committed close-range damage spike for heroes that willingly fight inside danger space.
Sharpshooter
A midgame accuracy spike for marksman-style heroes that want clean, disciplined gun damage.
Spirit Rend
A hybrid pressure item that helps weapon heroes contribute more to the team's Spirit follow-up.
Tesla Bullets
A spread-pressure weapon item that helps carries convert one firing window into value on multiple targets.
Toxic Bullets
A damage-over-time weapon item that turns repeated hits into longer-lasting attrition pressure.
Weighted Shots
A heavier-hit weapon upgrade for players who want more impact per shot instead of smoother spray.
Armor Piercing Rounds
A late-game anti-frontline purchase for weapon carries that need tougher targets to stop existing.
Capacitor
A burst-oriented active that adds a charged finishing layer to the next attack sequence.
Crippling Headshot
A precision capstone that turns headshots into genuine target crippling instead of just higher damage numbers.
Crushing Fists
A melee-centric damage upgrade for brawlers that stay in striking distance and trade through contact.
Frenzy
A full-send late-game damage item for heroes that win once one giant firing window opens.
Glass Cannon
A high-risk ceiling item for players willing to sacrifice safety to maximize raw weapon threat.
Lucky Shot
A volatile high-end damage item that makes extended gun sequences much scarier for the enemy.
Ricochet
A wave-clear and teamfight spread item for weapon carries that want every shot to create broader battlefield value.
Shadow Weave
A stealth-oriented active for heroes that want to manufacture cleaner entry paths and panic windows.
Silencer
A late-game anti-caster weapon purchase that blends strong DPS scaling with disruptive value.
Spellslinger
A top-end hybrid item for heroes whose strongest pattern constantly alternates between bullets and spells.
Spiritual Overflow
A hybrid capstone that lets weapon pressure ride on top of an already meaningful Spirit threat profile.
Spirit
Category / Cost
Extra Charge
A tempo item for heroes whose identity becomes much stronger with one more cast available on demand.
Extra Spirit
A cheap Spirit starter that smooths early spell damage and first-item scaling.
Mystic Burst
An early Spirit pickup that converts spell contact into meaningful burst pressure.
Mystic Expansion
A practical midgame Spirit reach upgrade for heroes that scale well with larger spell space and safer casting angles.
Mystic Regeneration
A Spirit-friendly sustain choice that helps casters stay active across repeated fights instead of burning out.
Rusted Barrel
A cheap early anti-pressure item that smooths rough lanes and gives breathing room against aggressive weapon trades.
Spirit Strike
A proactive burst enhancer for heroes that weave abilities into quick, decisive skirmish patterns.
Arcane Surge
An active Spirit spike that makes one spell timing window much sharper and easier to convert.
Bullet Resist Shredder
A hybrid utility item that helps your magic hero make allied weapon damage cut through tougher targets.
Cold Front
An active catch item that helps slower heroes start contact or keep enemies from slipping away.
Compress
A control-oriented Spirit item for tightening punish windows once enemies are already under pressure.
Cooldown Duration Extender
A specialist item for heroes that gain more from better uptime on one effect than from generic damage.
Improved Spirit
A straightforward Spirit curve item that raises spell consistency without changing your play pattern.
Mystic Slow
A chase-focused Spirit pickup that makes successful spell hits much easier to convert into continued pressure.
Mystic Vulnerability
A team-friendly amplifier that makes repeated spell pressure scale better across your whole lineup.
Quicksilver Reload
A hybrid rhythm item for heroes whose pressure loop depends on smoothly mixing casts and gunfire.
Slowing Hex
A dependable active catch tool that makes one enemy dramatically easier to run down.
Spirit Sap
A drain-oriented utility piece that swings close exchanges by stealing pace and comfort from enemy casters.
Suppressor
A disruption item that helps reduce enemy effectiveness during sustained or repeated trade patterns.
Decay
A pressure item built to wear down durable targets and make long trades increasingly miserable for them.
Disarming Hex
A direct anti-weapon answer for shutting down heroes that need uninterrupted basic attacks to function.
Greater Expansion
A late-game range and area upgrade for spell kits that become dramatically more oppressive with extra reach.
Knockdown
A reliable setup active for teams that need one clear tool to convert sight into a catch.
Radiant Regeneration
A sustain-focused Spirit item for heroes that need to keep cycling back into repeated skirmishes.
Rapid Recharge
A charge-economy item for kits that become meaningfully stronger when repeatable tools cycle faster.
Silence Wave
A broad anti-caster active that disrupts layered spell teams during their most important timing windows.
Spirit Snatch
A tempo-swinging Spirit item that turns successful contact into a stronger follow-up and a weaker enemy target.
Superior Cooldown
A cooldown-focused Spirit upgrade that increases how often your real abilities show up.
Superior Duration
A specialist item for heroes whose best tools become dramatically better if they simply last longer.
Surge of Power
A midgame Spirit spike that helps casters convert one timing window into a real fight win.
Tankbuster
A focused anti-frontline Spirit item for lobbies where high-health bodies are eating too much of your damage.
Torment Pulse
A close-range pressure item that keeps paying you while you stay in the middle of the fight.
Arctic Blast
A premium catch-and-control active that can freeze a fight in place for your team.
Boundless Spirit
A premium late-game Spirit capstone for heroes whose ceiling scales hard with cast impact.
Cursed Relic
A hard anti-carry shutdown item built around removing one enemy's ability to function.
Echo Shard
A late-game refresh tool for heroes whose best non-ultimate ability is strong enough to decide fights twice.
Escalating Exposure
A scaling Spirit amplifier that rewards repeated spell contact on the same target.
Ethereal Shift
A high-value self-save active that turns one lethal punish into a reset opportunity.
Focus Lens
A precision Spirit amplifier for heroes that repeatedly land one meaningful spell and want that hit to matter more.
Lightning Scroll
An explosive late-game active that adds sudden burst and area threat to a planned engage.
Magic Carpet
A macro mobility active that changes how and when your hero can arrive to a fight.
Mercurial Magnum
A premium weapon spike for sharpshooters that want harder individual shots instead of generic sustained DPS stats.
Mystic Reverb
A combo amplifier for spell builds that want one core ability to create wider splash value around every hit.
Refresher
A late-game reset active for heroes whose best cast sequence is strong enough to justify doing it twice.
Scourge
A punishing high-end active that turns one caught target or clustered fight into a much harsher collapse.
Spirit Burn
A burn-focused Spirit closer that adds lingering damage and chase pressure after spell hits.
Transcendent Cooldown
A premium cooldown capstone for heroes whose entire late-game value rises with faster access to defining skills.
Vortex Web
A control-heavy late-game item that makes escape routes and safe space much harder for enemies to find.
Vitality
Category / Cost
Extra Health
A plain but efficient survivability buy that helps you survive one more trade cycle.
Extra Regen
A lane sustain buy that smooths out chip damage before bigger healing tools are online.
Extra Stamina
A mobility-focused pickup that gives heroes more freedom to chase, dodge, and reset angles.
Healing Rite
A stabilizer for lanes where sustain matters more than immediate power spikes.
Melee Lifesteal
A sustain piece for heroes that repeatedly weave melee hits into real fights.
Rebuttal
A reactive survivability item that pays off when enemies overcommit into your space and timing.
Sprint Boots
A simple but impactful mobility purchase that unlocks cleaner rotations, chases, and disengages across the map.
Battle Vest
A simple durability step for bruisers that just need to survive repeated honest contact better.
Bullet Lifesteal
A sustain item for gun heroes that reliably keep bullets on target long enough for healing to matter.
Debuff Reducer
A practical defensive pickup that makes slows, roots, and other lingering effects less oppressive.
Enchanter's Emblem
A support-leaning value item that improves how much mileage you get out of healing, shielding, or buffing patterns.
Enduring Speed
A movement-and-survival piece for heroes that need to keep useful spacing through full fight duration.
Guardian Ward
A defensive active that helps fragile or utility heroes survive the first burst of contact.
Healbane
A practical anti-heal answer for games where enemy sustain is stretching fights past your comfort zone.
Healing Booster
A multiplier for heroes and teams that already get real value from healing or sustain windows.
Reactive Barrier
A defensive trigger item that gives fragile heroes one extra layer against sudden burst.
Restorative Locket
A compact sustain utility item that turns small pauses into meaningful recovery between trades.
Return Fire
A punish active that makes careless weapon commits much more expensive for the enemy carry.
Spirit Lifesteal
A sustain bridge for casters that want their ongoing spell pressure to also keep them healthy.
Spirit Shielding
A targeted anti-spell defense item for lobbies where magic damage is the real threat profile.
Weapon Shielding
A targeted anti-gun defense item that helps you survive sustained ranged punishment more efficiently.
Bullet Resilience
A midgame anti-weapon durability item for games where steady gun pressure is the main threat.
Counterspell
A reactive anti-pick item that lets you punish enemy teams leaning too hard on one decisive spell.
Debuff Remover
A clean anti-utility pickup that restores your ability to play when slows, silences, or marks keep ruining fights.
Dispell Magic
A utility answer for removing dangerous magical effects and denying layered spell-based setups.
Fortitude
A sturdier midgame defense pickup that helps you keep playing through focused pressure instead of giving ground.
Fury Trance
A high-commitment carry item for heroes that snowball fights once they are allowed to keep firing.
Healing Nova
A teamfight sustain active that gives your side a second life in extended grouped combat.
Juggernaut
A bruiser durability spike for heroes that want to stay threatening while soaking real attention.
Leech
A premium sustain conversion item for heroes that want every successful damage window to also refill them.
Lifestrike
A close-range sustain tool that rewards aggressive trading by turning contact damage into stability.
Majestic Leap
A proactive engage tool that turns limited mobility heroes into credible initiators or flankers.
Metal Skin
A direct anti-weapon active that protects you during the enemy carry's biggest bullet window.
Plated Armor
A straightforward anti-gun armor purchase for heroes that need more efficient protection against sustained fire.
Rescue Beam
A high-leverage save active that can turn one allied misposition into a recoverable situation.
Siphon Bullets
A sustain-and-attrition item for gun heroes that repeatedly work the same target down over time.
Spellbreaker
A practical anti-caster durability item for heroes that are losing too much space to magic pressure.
Spirit Resilience
A Spirit-defense layer that helps you stay relevant against sustained magical pressure.
Stamina Mastery
A mobility-focused stat package for heroes that solve both offense and defense through better movement budget.
Trophy Collector
A snowball-oriented choice that pays off in games where your hero expects to stay involved in kills constantly.
Veil Walker
A timing and angle item for heroes that care about entering fights from unexpected routes.
Warp Stone
A repositioning tool that often changes whether a hero can actually access a fight.
Cheat Death
A late-game insurance active for heroes that only need to survive one lethal moment to keep winning.
Colossus
A high-commitment durability spike for heroes expected to absorb space and attention.
Diviner's Kevlar
A premium anti-spell durability option for late-game fights dominated by magical damage.
Healing Tempo
A capstone sustain item for teams and heroes that keep finding value in repeated recovery windows.
Indomitable
A defensive anti-control purchase that automatically answers one critical disable window.
Infuser
A heavy-value late-game stat package for builds that want broad all-around combat improvement from one slot.
Inhibitor
A late-game anti-carry tool that weakens key targets enough to reclaim control of the fight.
Phantom Strike
A hard-commit engage tool for heroes that become terrifying once they instantly reach the right target.
Unstoppable
A late-game anti-control button for heroes that must keep moving through enemy disruption.
Vampiric Burst
An all-in sustain active that turns one combat window into a massive self-healing opportunity.
Witchmail
A punishing anti-focus armor choice for games where enemies insist on collapsing onto the same frontliner or diver.
Legacy
Historical items / patch lookup
Golden Goose Egg
A snowball-focused legacy vitality item that trades immediate combat power for long-term soul value and permanent buffs.
Long Range
A legacy marksman lane item that rewarded proper spacing with large weapon damage beyond a minimum distance.
Melee Charge
A legacy weapon item that primed your next heavy melee for a stronger engage and cleaner burst follow-up.
Recharging Rush
A legacy weapon item that rewarded burst damage windows by refunding charges for charge-based abilities.
Stalker
A legacy close-range weapon item that opened wounds, applied spirit damage over time, and revealed targets through walls.
Electric Slippers
A legacy mobility item that turned sliding into an evasive damage window with temporary fire-rate pressure.
Ballistic Enchantment
A legacy hybrid scaling item that imbued one ability with extra range and converted unique hits into temporary weapon damage stacks.
Celestial Blessing
A legacy global support item built around an extremely powerful cleanse and large teamwide sustain reset.
Nullification Burst
A legacy anti-carry utility item that stripped buffs, blocked stamina use, and shut down healing in a wide detonation.
Shadow Strike
A high-commitment legacy assassination item that turned stamina movement into invisibility and empowered the next melee ambush.
Unstable Concoction
A legacy all-in item that traded your life for a massive Unstoppable dive, explosion damage, and long crowd-control payoff.
Cloak of Opportunity
A legacy utility vitality item that rewarded clean timing with stealth, movement speed, and item-cooldown acceleration.
Infinite Rounds
A legacy legendary weapon item that converted repeated hits into ammo-free pressure and a disarm payoff.
Mystical Piano
A legacy legendary Spirit item that suspended enemies in a zone and created a massive teamfight setup window.
Prism Blast
A legacy late-game spirit item that turned the user untargetable and invincible while rotating damage lasers around them.
Seraphim Wings
A legacy aerial-mobility vitality item that rewarded heroes for fighting from the sky and staying airborne longer.
Shrink Ray
A legacy legendary Spirit active that shrank enemies, weakened their threat profile, and boosted your follow-up pressure.
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