Builds

Deadlock Builds

Browse hero builds, core items, phase routes, and counter-build entry points; find the hero first, then refine in Build Planner or Counter Advisor.

Build Library

42 heroes indexed · Structured builds 42 · Heuristic builds 0 · Phase item refs 462

Browse the full build library below.

Use type, role, and search together to narrow the board first, then decide whether to continue into Build Planner with context.

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Builds
Roles

Build overview board

Use patch 07-01-2026 as the current frame: scan the board counts first, then decide whether to browse cards directly or narrow the route in the planner.

Patch index view
Hero builds 42

Complete hero routes you can compare side by side right now.

Structured builds 42

Readable phase-by-phase routes for faster direct lookup.

Heuristic routes 0

More timing-led routes when you want the core idea first.

Phase item refs 462

Key item anchors used to connect each timing band.

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Current build snapshot

Surface the build routes that are most worth opening first in patch 07-01-2026, so you can jump straight into a concrete hero path.

Meta
#1 Abrams

Tank Dive Build

Score 91
TankBrawler Difficulty 1/5 Structured

Tank Dive Build is a Tank / Brawler setup for Abrams. The main spike runs through Colossus and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

#1 Opening buys #2 Core spike
Extra HealthHealing RiteFortitude
#2 Haze

Shadow Execution Build

Score 91
Assassin Difficulty 1/5 Structured

Shadow Execution Build is a Assassin setup for Haze. The main spike runs through Boundless Spirit and Escalating Exposure. Late slots close the build with Cursed Relic and Mystic Reverb.

#1 Opening buys #2 Core spike
Rapid RoundsActive ReloadSwift Striker
#3 Infernus

Flame Damage-Over-Time Build

Score 91
Marksman Difficulty 1/5 Structured

Flame Damage-Over-Time Build is a Marksman setup for Infernus. The main spike runs through Spirit Burn and Boundless Spirit. Late slots close the build with Mystic Reverb and Cursed Relic.

#1 Opening buys #2 Core spike
Rapid RoundsMystic ShotAlchemical Fire

Build Library

Browse phased builds by hero, then jump into a hero page when you want the full detail.

Abrams
Structured #--

Abrams

Tank Dive Build

Tank Dive Build is a Tank / Brawler setup for Abrams. The main spike runs through Colossus and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

Difficulty 1/5
TankBrawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Heroic Aura when the matchup demands extra protection, utility, or situational answers.

2 items
Apollo
Structured #--

Apollo

Precision Anchor Marksman Build

Precision Anchor Marksman Build is a Marksman setup for Apollo. The main spike runs through Titanic Magazine and Sharpshooter. Late slots close the build with Headhunter and Express Shot.

Difficulty 2/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Bebop
Structured #--

Bebop

Hook Control Build

Hook Control Build is a Brawler setup for Bebop. The main spike runs through Mystic Burst and Echo Shard. Late slots close the build with Cursed Relic and Phantom Strike.

Difficulty 2/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Rescue Beam or Heroic Aura when the matchup demands extra protection, utility, or situational answers.

2 items
Billy
Structured #--

Billy

Berserker Bruiser Build

Berserker Bruiser Build is a Brawler setup for Billy. The main spike runs through Boundless Spirit and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

Difficulty 3/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Leech when the matchup demands extra protection, utility, or situational answers.

2 items
Calico
Structured #--

Calico

Shadow Assassin Build

Shadow Assassin Build is a Assassin setup for Calico. The main spike runs through Boundless Spirit and Mystic Burst. Late slots close the build with Cursed Relic and Escalating Exposure.

Difficulty 3/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Echo Shard or Ethereal Shift when the matchup demands extra protection, utility, or situational answers.

2 items
Celeste
Structured #--

Celeste

Anchored Sustained Fire Build

Anchored Sustained Fire Build is a Marksman setup for Celeste. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Swift Striker.

Difficulty 3/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Drifter
Structured #--

Drifter

Disguise Assassin Build

Disguise Assassin Build is a Assassin setup for Drifter. The main spike runs through Boundless Spirit and Escalating Exposure. Late slots close the build with Cursed Relic and Mystic Reverb.

Difficulty 3/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Cold Front or Echo Shard when the matchup demands extra protection, utility, or situational answers.

2 items
Dynamo
Structured #--

Dynamo

Quantum Control Support Build

Quantum Control Support Build is a Mystic setup for Dynamo. The main spike runs through Mystic Burst and Heroic Aura. Late slots close the build with Echo Shard and Escalating Exposure.

Difficulty 2/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Rescue Beam when the matchup demands extra protection, utility, or situational answers.

2 items
Fathom
Structured #--

Fathom

Water Control Build

Water Control Build is a Mystic setup for Fathom. The main spike runs through Boundless Spirit and Mystic Burst. Late slots close the build with Cursed Relic and Debuff Reducer.

Difficulty 2/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Guardian Ward or Heroic Aura when the matchup demands extra protection, utility, or situational answers.

2 items
Graves
Structured #--

Graves

Necromancer Pressure Build

Necromancer Pressure Build is a Marksman setup for Graves. The main spike runs through Boundless Spirit and Escalating Exposure. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 2/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Grey Talon
Structured #--

Grey Talon

High-Ground Sniper Build

High-Ground Sniper Build is a Marksman setup for Grey Talon. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 2/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Haze
Structured #--

Haze

Shadow Execution Build

Shadow Execution Build is a Assassin setup for Haze. The main spike runs through Boundless Spirit and Escalating Exposure. Late slots close the build with Cursed Relic and Mystic Reverb.

Difficulty 1/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Echo Shard or Ethereal Shift when the matchup demands extra protection, utility, or situational answers.

2 items
Holliday
Structured #--

Holliday

Mounted Control Shooter Build

Mounted Control Shooter Build is a Marksman setup for Holliday. The main spike runs through Swift Striker and Titanic Magazine. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 3/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Infernus
Structured #--

Infernus

Flame Damage-Over-Time Build

Flame Damage-Over-Time Build is a Marksman setup for Infernus. The main spike runs through Spirit Burn and Boundless Spirit. Late slots close the build with Mystic Reverb and Cursed Relic.

Difficulty 1/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Ivy
Structured #--

Ivy

Aerial Support Build

Aerial Support Build is a Protector setup for Ivy. The main spike runs through Heroic Aura and Rescue Beam. Late slots close the build with Debuff Reducer and Phantom Strike.

Difficulty 3/5
Protector 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Spirit or Reactive Barrier when the matchup demands extra protection, utility, or situational answers.

2 items
Kelvin
Structured #--

Kelvin

Frost Control Support Build

Frost Control Support Build is a Explorer setup for Kelvin. The main spike runs through Arctic Blast and Heroic Aura. Late slots close the build with Debuff Reducer and Rescue Beam.

Difficulty 2/5
Explorer 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Guardian Ward or Extra Spirit when the matchup demands extra protection, utility, or situational answers.

2 items
Lady Geist
Structured #--

Lady Geist

Soul Burst Mage Build

Soul Burst Mage Build is a Mystic setup for Lady Geist. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 2/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Lash
Structured #--

Lash

Airstrike Assassin Build

Airstrike Assassin Build is a Disruptor setup for Lash. The main spike runs through Phantom Strike and Boundless Spirit. Late slots close the build with Cursed Relic and Mystic Reverb.

Difficulty 3/5
Disruptor 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Echo Shard or Debuff Reducer when the matchup demands extra protection, utility, or situational answers.

2 items
McGinnis
Structured #--

McGinnis

Engineer Holdout Build

Engineer Holdout Build is a Mystic setup for McGinnis. The main spike runs through Plated Armor and Colossus. Late slots close the build with Debuff Reducer and Arctic Blast.

Difficulty 1/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Reactive Barrier or Extra Spirit when the matchup demands extra protection, utility, or situational answers.

2 items
Mina
Structured #--

Mina

Blind Harass Build

Blind Harass Build is a Marksman setup for Mina. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 3/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Mirage
Structured #--

Mirage

Illusion Fire Support Build

Illusion Fire Support Build is a Bodyguard setup for Mirage. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 2/5
Bodyguard 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Mo & Krill
Structured #--

Mo & Krill

Burrow Gank Tank Build

Burrow Gank Tank Build is a Brawler setup for Mo & Krill. The main spike runs through Colossus and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

Difficulty 3/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Heroic Aura or Boundless Spirit when the matchup demands extra protection, utility, or situational answers.

2 items
Paige
Structured #--

Paige

Tome Support Build

Tome Support Build is a Mystic setup for Paige. The main spike runs through Heroic Aura and Rescue Beam. Late slots close the build with Debuff Reducer and Echo Shard.

Difficulty 1/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Reactive Barrier when the matchup demands extra protection, utility, or situational answers.

2 items
Paradox
Structured #--

Paradox

Space-Time Control Build

Space-Time Control Build is a Disruptor setup for Paradox. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Cursed Relic and Echo Shard.

Difficulty 3/5
Disruptor 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Pocket
Structured #--

Pocket

Frog Bomb AoE Mage Build

Frog Bomb AoE Mage Build is a Assassin setup for Pocket. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 2/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Raven
Structured #--

Raven

Shadow Scout Assassin Build

Shadow Scout Assassin Build is a Assassin setup for Raven. The main spike runs through Boundless Spirit and Escalating Exposure. Late slots close the build with Cursed Relic and Mystic Reverb.

Difficulty 3/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Echo Shard or Debuff Reducer when the matchup demands extra protection, utility, or situational answers.

2 items
Rem
Structured #--

Rem

Global Support Build

Global Support Build is a Tactician setup for Rem. The main spike runs through Rescue Beam and Heroic Aura. Late slots close the build with Debuff Reducer and Echo Shard.

Difficulty 3/5
Tactician 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Reactive Barrier when the matchup demands extra protection, utility, or situational answers.

2 items
Seven
Structured #--

Seven

Thunderstorm Turret Build

Thunderstorm Turret Build is a Mystic setup for Seven. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 1/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Shiv
Structured #--

Shiv

Bleed Cleanup Build

Bleed Cleanup Build is a Brawler setup for Shiv. The main spike runs through Boundless Spirit and Phantom Strike. Late slots close the build with Arctic Blast and Cursed Relic.

Difficulty 3/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Silver
Structured #--

Silver

Dual-Form Marksman Build

Dual-Form Marksman Build is a Marksman setup for Silver. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 1/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Sinclair
Structured #--

Sinclair

Deception Trickster Build

Deception Trickster Build is a Mystic setup for Sinclair. The main spike runs through Boundless Spirit and Mystic Burst. Late slots close the build with Cursed Relic and Debuff Reducer.

Difficulty 3/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Heroic Aura or Guardian Ward when the matchup demands extra protection, utility, or situational answers.

2 items
The Doorman
Structured #--

The Doorman

Dimensional Transport Support Build

Dimensional Transport Support Build is a Mystic setup for The Doorman. The main spike runs through Heroic Aura and Rescue Beam. Late slots close the build with Debuff Reducer and Echo Shard.

Difficulty 1/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Reactive Barrier when the matchup demands extra protection, utility, or situational answers.

2 items
Trapper
Structured #--

Trapper

Trap Control Build

Trap Control Build is a Disruptor setup for Trapper. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Cursed Relic and Debuff Reducer.

Difficulty 2/5
Disruptor 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Colossus or Reactive Barrier when the matchup demands extra protection, utility, or situational answers.

2 items
Venator
Structured #--

Venator

Marked Hunt Build

Marked Hunt Build is a Marksman setup for Venator. The main spike runs through Titanic Magazine and Swift Striker. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 2/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Victor
Structured #--

Victor

Undying Berserker Build

Undying Berserker Build is a Brawler setup for Victor. The main spike runs through Colossus and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

Difficulty 2/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Heroic Aura when the matchup demands extra protection, utility, or situational answers.

2 items
Vindicta
Structured #--

Vindicta

Aerial Sniper Build

Aerial Sniper Build is a Marksman setup for Vindicta. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 1/5
Marksman 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Viscous
Structured #--

Viscous

Gel Control Tank Build

Gel Control Tank Build is a Mystic setup for Viscous. The main spike runs through Colossus and Heroic Aura. Late slots close the build with Debuff Reducer and Rescue Beam.

Difficulty 2/5
Mystic 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Guardian Ward when the matchup demands extra protection, utility, or situational answers.

2 items
Vyper
Structured #--

Vyper

Streetfight Slide Build

Streetfight Slide Build is a Assassin setup for Vyper. The main spike runs through Titanic Magazine and Ricochet. Late slots close the build with Sharpshooter and Headshot Booster.

Difficulty 1/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Extra Health or Bullet Resilience when the matchup demands extra protection, utility, or situational answers.

2 items
Warden
Structured #--

Warden

Anchor Tank Build

Anchor Tank Build is a Brawler setup for Warden. The main spike runs through Colossus and Rescue Beam. Late slots close the build with Debuff Reducer and Phantom Strike.

Difficulty 2/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Unstoppable or Guardian Ward when the matchup demands extra protection, utility, or situational answers.

2 items
Wraith
Structured #--

Wraith

Spirit Projection Assassin Build

Spirit Projection Assassin Build is a Assassin setup for Wraith. The main spike runs through Escalating Exposure and Mystic Reverb. Late slots close the build with Spirit Burn and Cursed Relic.

Difficulty 2/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Debuff Reducer or Colossus when the matchup demands extra protection, utility, or situational answers.

2 items
Wrecker
Structured #--

Wrecker

Siegebreaker Build

Siegebreaker Build is a Brawler setup for Wrecker. The main spike runs through Colossus and Plated Armor. Late slots close the build with Phantom Strike and Debuff Reducer.

Difficulty 2/5
Brawler 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Heroic Aura or Juggernaut when the matchup demands extra protection, utility, or situational answers.

2 items
Yamato
Structured #--

Yamato

Iaijutsu Swordmaster Build

Iaijutsu Swordmaster Build is a Assassin setup for Yamato. The main spike runs through Boundless Spirit and Phantom Strike. Late slots close the build with Arctic Blast and Debuff Reducer.

Difficulty 3/5
Assassin 4 phases
#1 Opening buys #2 Core spike #3 Late upgrades

Flex slots

Swap toward Colossus or Heroic Aura when the matchup demands extra protection, utility, or situational answers.

2 items